Skeletal Applications: Osteotic Bypass and the Job Hunt

Hunting for a job is a monotonous, tiresome, rejecting experience. For some it comes easy, for others, there are months of toil with nothing to show for their countless cover letters and reliable resume. Currently embroiled in a job hunt, the listlessness of the entire scenario has been eye-opening. I stumbled upon a quirky skeletal manipulation puzzle game called Osteotic Bypass and it felt like a proper allegory for the job hunt.

Before you lies a bare skeleton, stripped of any personality or discernible trait. You can manipulate it however you please, imbuing at least some sense of identity into the skeletal creature. In the distance lies a simple shape carved into a wall. The goal is to make the skeleton into the proper perverse configuration and send it out to be judged by the obstacle before it.


As each shape in the wall changes, you’ll have to manipulate the skeleton just enough to fit what they’re looking for. Finding the proper mix of contorted hands and feet is necessary, otherwise expect to get stonewalled from the outset. Search and Screen is there for a reason, this wall doesn’t have time to just ignore its everyday job.

Should you emerge from the other side with some semblance of your skeleton, there’s a swell of pride. A short sense of gratification before the game judges you upon your ability. 59% of you made it through? No job for you! Hey, we really appreciated your 75% completion, but we’re going in another direction with someone who had 82% completion. We wish you the best of luck on the next level.


Even the peculiar bugs in the game are fitting. Contort yourself too destructively, and the skeleton shatters into pieces. They can tell when you’re trying too hard. Float the skeleton too high above the ground for a hole near the floor, and you’ll fall into the white ethereal ground disappearing into nothingness. There’s a reason it says Master’s degree preferred on there. Don’t expect a response when you’re reaching that far.

It’s a crushing experience, seeing the skeleton shatter into pieces with continued rejection on a particular level. Not to mention trying it over and over, typing the same skill sets you’ve honed repeatedly is akin to tipping the elbow at a 90 degree angle. The controls are wonky, difficult to get a hang of and encompassing too many limbs. It affords a level of extensive control, but sometimes it would just be easier if you just knew someone who could help you solve it. Oh well, the toil is part of the experience. Eventually there’s satisfaction.

I didn’t reach the end of the game.